Anton Grabovskiy Photo

I was born in Irkutsk and have always found myself at the intersection of technical precision and artistic curiosity. My early studies began in machine engineering technology, but I soon shifted toward design, graduating with honors. Later, I dove into monumental and decorative painting. Around 2003, I discovered computer graphics - a discovery that completely reshaped my creative direction.

After completing my degree, I became deeply fascinated by Houdini. Its procedural logic and endless possibilities drew me into the world of VFX. I developed my craft at studios such as Main Road Post (Moscow), where I mastered CG pipeline workflows and contributed to large-scale projects. Later, I took on new challenges at Cinemotion (Sofia), and today I’m based in Wellington, New Zealand, working at Wētā FX as part of the Liquid Domain / FX Water team.

Beyond VFX, I explore generative art and sound. Modular synthesizers, audio-reactive visuals, and code-based performances have grown from a small side project into a deep creative pursuit. After training at Sound Artist School, I’ve performed at digital art festivals and experimental music spaces.

My work lives where technology meets aesthetics—whether I’m building tools, crafting shaders, or experimenting with real-time graphics. I’m drawn to projects that demand both precision and imagination and I’m always seeking cross-disciplinary collaborations.

Let’s connect if you’re:

  • an artist, musician, or developer interested in audiovisual experiments,
  • or simply curious about my creative process.

Explore my Portfolio for commercial work or check my Arts for personal projects. I am always open to bold ideas!