Anton Grabovskiy Photo

I was born in Irkutsk and have always navigated the intersection of technical precision and artistic curiosity. My early education began in machine engineering technology, but I quickly transitioned to design, graduating with honors. Later, I immersed myself in monumental-decorative painting. Parallel in 2003, I discovered computer graphics, which later became a turning point that reshaped my creative path.

After completing my degree, I became obsessed with Houdini. Its procedural logic and limitless possibilities led me to VFX, where I honed my craft at studios like Main Road Post (Moscow), mastering CG pipeline workflows and all best practices, contributing to ambitious projects. Later I tackled challenging projects at Cinemotion (Sofia).

Beyond VFX, I explore generative art and sound. Modular synthesizers, audio-reactive visuals, and code-based performances have grown from a small side project into a passion. Having trained at Sound Artist School, I have performed at digital art festivals and experimental music spaces.

My work resides where technology meets aesthetics—whether crafting shaders, building tools, or experimenting with real-time graphics. I am drawn to projects that demand both technology and artistry, and I actively seek cross-disciplinary partnerships.

Let’s connect if you’re:

  • A fellow artist, musician, or developer interested in audiovisual experiments.
  • Or simply curious about my creative process.

Explore my Portfolio for commercial work or check my Arts for personal projects. I am always open to bold ideas!