Experienced VFX Generalist & Technical Director with 9+ years in film production, contributing to 12+ feature films for studios including Universal, Netflix, and Paramount. Expertise in complex FX, Lighting/Rendering, pipeline development, and cross-disciplinary problem-solving. Combines artistic vision with technical mastery to develop aesthetic, optimized solutions under tight deadlines.


Skills

Visual Effects

  • FX (various simulations including particles, vellum, smoke/pyro, flip, rigid body and fully custom solutions).
  • Character FX (grooming, muscles, cloth, artistic FX)
  • Lighting/Rendering (shading, rendering optimization).
  • Development (Tools developement, USD integration, automation).

Software/Tools

  • Primary: Houdini, VEX, USD
  • Additional: Nuke, TouchDesigner, Unreal Engine, Blender
  • Pipeline/Development: Python, GLSL, Linux, Docker, GitLab CI/CD

Artistic Skills

  • Strong foundation in composition, color theory, and visual aesthetics.
  • Master of Arts (MA) in Monumental and Decorative Painting.

Languages

  • Russian: Native
  • English: Intermediate

Professional Experience

Senior FX TD / Pipeline TD | Cinemotion Ltd (Oct 2021 - Feb 2025)

Here I gained experience in designing complex character effects, developing pipelines, and automation. Additionally, I developed skills in resource management, allocating efforts and time to achieve the best results in a short timeframe with a lean team.

  • Delivered VFX for Universal, Netflix, and Paramount.
  • Developed key assets and characters.
  • Worked on a USD pipeline integration and developed tools.

FX TD | Main Road Post (Jun 2017 - Sep 2021)

I worked on large-scale projects involving extensive environments, characters, and various visual effects. This experience laid the foundation for my professional career as a VFX artist.

  • Developed VFX for 7 feature films for local and international markets.
  • Created tools and assets to facilitate efficient project workflows.
  • Developed photo-realistic large scale environments with high details and complex FX.

FX TD | Baselevs (Jan 2016 - May 2017)

I worked on creating FX for an animated film, including character interactions with the environment, as well as effects of smoke, rain, and water. I worked on Houdini integration in a studio pipeline.


Education

  • Professional Houdini Courses | Online-VFX.ru (2013 - 2015)
  • Master of Fine Arts | Irkutsk National Research technical University (2004 - 2011)
  • Industrial Design Diploma | Irkutsk Aviation College (2001 - 2004)

Additional Projects & Interests

  • Media Art: Create audio-visual performances using TouchDesigner, GLSL and moudlar synth.
  • AI/ML Build productivity tools with LLMs, using local models and external APIs.