Wariours of Future

Warriors of Future is a science fiction movie featuring extensive urban destruction and alien vegetation effects. The project required creating intricate scenes of extraterrestrial flora overtaking a metropolis inspired by Hong Kong.

My role and responsibilities

  1. Technical Direction:
  • Developed a large-scale procedural system for generating intricate building destruction guided by plants.
  • Resolved memory overflow issues while rendering of highly detailed destructed districts.
  • Created procedural idle motions for plants in a city scale.
  1. Effects Development:
  • Conducted various particle and fluid simulations.
  • Developed plant simulation tools.

Key skills developed

  • Optimisation of large-scale scenes.
  • Memory-efficient rendering solutions.
  • Colaborative resolution of complex technical issues.