Pipeline Development
My experience in pipeline development aimed to establish a robust and scalable production infrastructure by integrating USD technology with existing tools and workflows. This long-term activity extended across multiple productions and continuously evolved to address the studio’s growing needs. Developed workflows and tools USD Integration Framework: Collaboratively designed a USD-based pipeline architecture for 3D departments. Implemented tools for asset retrieval and tracking within the existing project management system. Created an automated scene assembly system and build scripts. Asset Resolution System: Integrated the USD Asset Resolver. Developed a context manager for granular asset resolution management. PDG-based Automation Framework: Developed PDG tools for two-way communication with the project management system. Implemented flexible task filtering mechanics based on input dependencies, statuses, and special attributes. Created tools for rendering, preview generation, and publishing task outcomes. Various Tools and Utilities: Integrated project management interfaces into all file loading nodes, enabling automatic tracking of used versions. Developed tools for easy management of AOVs to meet studio compositing standards. Integrated GitLab into the studio development pipeline and built CI/CD to simplify testing and separate development and production environments.