Pipeline Development

My experience in pipeline development aimed to establish a robust and scalable production infrastructure by integrating USD technology with existing tools and workflows. This long-term activity extended across multiple productions and continuously evolved to address the studio’s growing needs. Develped workflows and tools USD Integration Framework: Colaboratively designed a USD-based pipeline architecture for 3D departments. Implemented tools for asset retrieaval and tracking wihtin the existing project management system. Created an automated scene assembly system and build scripts. Asset Resolution System: Intergrated the USD Asset Resolver. Developed context manager for granular asset resolution management. PDG-based Automation Framework: Develped PDG tools for two-way communication with the project management system. Implemented flexible task filtering mechanics based on input dependencies, statuses, and special attributes. Created tools for rendering, preview generation, and publishing tasks outcomes. Various Tools and Utilities: Integrated of project management interfaces into all file loading nodes, enabling automatic tracking of used versions. Developed tools for easy management of AOVs to meet studio compositing standards. Integrated GitLab into the studio developement pipeline and built CI/CD to simplify testing and separate developement and production environments.

January 17, 2025